This is the first of three solo runs suggested by you, dear fellow gamers!
Clefairy was Melanie's suggestion; this is not a 'Mon I would have cruised with
on my own volition, so I was really curious to see how it would fare on the
battlefield. If my Jigglypuff
solo run was any
indication, then Clefairy would fare quite well indeed, being the same kind of
cute creature boasting Fairy Type — because indeed, I wanted to handle the
Kalos version of that 'Mon and get the opportunity to tackle another Fairy 'Mon
run. So, how did my little Chamallow get on in Kalos? Quite well indeed, as we'll see
right now.
My lovely pink marshmallow started her life as a Cleffa on my Omega Ruby
cartridge; and as I was about to trade it, I wondered if I should slap a TM on
her. Sure, she had Pound already; but with her miserable base 25 Attack, there
was no way she was going to take down 'Mons — let alone one-shoot them — before
a very long time. I finally had her learn Psyshock before the trade,
just for the sake of smoothing out her debut — and my early run. With that, she
was able to make mincemeat out of the opposition right away and to stockpile
levels.
Talking about levels, I made a dire mistake during those very early stages of
my run. Upon receiving my little Chamallow, I immediately proceeded to raise up
her affection in Pokemon Amie in order to get the XP boost. I reasoned that
this boost, combined with her fast levelling-up rate, would allow me to skip
many Trainers and zoom unhindered through Kalos. Alas, I forgot a crucial
variable in that equation: the Trade XP boost, which made Chamallow level up
even faster. And thus I found myself in a very weird and unprecedented
situation where my One and 'Monly gained levels too fast. I had to pace
myself like never before, skipping every single non-mandatory Trainer between
Santalune and Coumarine. I kid you not. I got some respite after that and could
fight a bit more, before things got hairy again right before Snowbelle. After
that, I was mercifully free from all Obedience obligations; but lord, was it
aggravating to go full stealth mode for so long. I initially wanted to go
faster, but I ultimately ended up tiptoeing and trembling at the sight of a
Trainer — how ironic! Anyway, that's a lesson: never combine Trade,
Pokemon Amie and Fast leveling rate — you can have two of them, but all three
is a recipe for disaster.
Let's now talk about Moves, shall we? Clefairy is pretty well-endowed when it
comes to learnsets, and I wielded a couple of different Move pools over the
course of my run. See for yourselves (new additions are in red):
Move Pool #1: Psybeam, Pound, Wake-up Slap, Metronome
Move Pool #2: Psybeam, Wake-Up Slap, Return,
Magic Leaf
Move Pool #3: Psybeam, Wake-Up Slap, Return,
Thunderbolt
Move Pool #4: Psybeam, Dazzling Gleam, Firethrower, Thunderbolt
Move Pool #5: Psybeam, Dazzling Gleam, Firethrower, Ice Beam
Metronome sounded pretty good on paper; but since I couldn't control usable
Moves as tightly as with Assist, the cracks quickly showed and I ditched it
without regret. As for Flamethrower, I stumbled upon it in Anistar City's
Pokemon Centre, as I talked to the Hex Maniac at just the right time. I never
found that TM in Kalos before, and it was a real boon for the Pokemon League.
Which, for the record, was a breeze — just like all the Gyms before it, as a
matter of fact. And good old Psybeam was in my pool from beginning to end!
Heck, I don't think I've ever hanged onto a Move that long in a solo run
before. Of course, that setting was a tad artificial, but it was fulfilling
nonetheless; and ultimately, it's really all that matters, ain't it?
Long story short: Clefairy rocks. She has great offensive stats and the
learnset to match, pretty decent defensive stats, and a crap ton of HP. Her
only weakness is her pitiful speed; but being oveleveled, I still managed to
outspeed most of Kalos' fauna. Here's to you, Melanie: the Clefairy Solo Run
you'll never tackle! As for me, that's one more X&Y solo run under
my belt, and a jolly good one at that; and now, we're gonna move on to
something less cute — shall I say darker? Stay tuned for the upcoming
run report, dear fellow gamers!
Well, Clefairy
was meant to be the original mascot, so it stands to reason it'd be a decent
pokémon (though in the long run, vanilla Pikachu isn't good at all. And after
gen VI, definitely bellow Clefairy).
Wonder what the world would be like today if they went with that original plan;
seeing clefairy in every piece of merchandise imaginable. Not to mention all
the Clefairy-clones. Either way, the Clefairy in the original manga was really
fun to read about.
I never read the original manga myself, but I've heard a lot about that Clefairy, whose behaviour was totally at odds with its cute appearance. As for me, I'd have preferred Eevee as a mascot: not only is it more than cute enough for the job, but it also perfectly embodies the very concept of evolution, which is one of the series' core mechanisms. Aaah, missed opportunities.
Melanie9 September 2020 at 11:52
Ooooh so glad
to see you came up with my suggestion !
Clefairy is such a cutyyyy !
Hope you had a lot of pleasure doing this solo run even if you leveled too fast
:D
Isleif9 September 2020 at 12:49
Oh, it was great fun indeed. :D So much fun, in fact, that I'd like to see how the line fares in its home region of Kanto and as a Normal Type; and I'm also curious to see if I could beat FireRed/LeafGreen with a non-evolved Clefairy. It's even more adorable than Clefable, so a pure Clefairy run would give you tons of cuteness to feast your eyes upon. ^^
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