Yet another Pokemon solo run for your delight,
Poke aficionados! Jeez, the Pokemon fever that struck me of late has
been of unseen intensity—not that it bothers me, mind you: I actually lap up
these irrepressible gaming frenzies. That being said, this particular run
shouldn't have existed at all. I was initially planning to tackle a solo run of
Omega Ruby and pondering my choice of 'Mon for said run when I happened
to watch a video about gender dismorphism in Pokemons. (Jeez, those weird
topics on Youtube.) The first 'Mon introduced in this video was Meowstic,
and... I'm sure you can easily guess what happened next. Heck, I had an instant
crush on that 'Mon—that's what happened. I immediately started gathering
data about these lovely cats; and upon learning that the pair roamed the Kalos
grasses only, I ditched my planned run of Omega Ruby on the spot and dug
up my cartridge of Pokemon X instead. And the rest, dear fellow gamers,
is history—history that is now going to unfold under your very eyes.
The first step was obviously to get my hands on an Espurr, the pre-evolution
form of Meowstic. These adorable kittens can solely be found on Route 6, which
involved cruising around with one of the starters until I reached the desired
spot. I chose Fennekin and was surprised to get yet again a female Fennekin,
just like during my first
run of X. Given the low
probability of getting a female version of that starter, I'm wondering if my
cartridge is bugged or if I'm just extremely lucky. And talking about gender, I
had to decide before capturing one of these adorable Espurr kittens if I wanted
to cruise Kalos with a male or a female Meowstic. I was initially fonder of the
male's colour palette and overall design, but his defensive and supportive move
pool made him considerably more unfit for a solo run than his female
counterpart, who boasted a more offensive move pool. My decision was thus made,
and with a female Meowstic would I climb all the way to the Elite Four.
The (deeply satisfying) playthrough that ensued could
totally have been dubbed the "I take back everything I ever thought
about Psychic Pokemons" run. See, since I started indulging in Pokemon
solo runs, I always operated under the assumption that Psychic 'Mons were
no solo run material. I envisioned them as crappy fighters centering mostly on
supportive and defensive abilities and able to dish out little damage beyond
easily curable status effects. Oh boy, how utterly wrong I was. But I
finally saw the light thanks to my lovely and highly talented Meowstic, and I
now laugh at my own former misconceptions while rubbing my hands and licking my
chops at the though of the new soloing avenues that opened to me now that I saw
the errors of my ways.
To put it simply, the female version of Meowstic is an awesome fighter. That
aloof cat with Chanel-ish elegance treated me to one of the most thrilling and
enjoyable Pokemon solo run I've ever had, period. Not only does she have
pretty decent stats—especially when it comes to Sp.Attack and Sp.Defense—but
her move pool is absolutely staggering. Never before have I cruised with a 'Mon
that can learn so many different types of special moves: on top of her trademark
Psychic moves—which are beautifully destructive, en passant—my Meowstic could
learn some Ghost moves, Bug moves, Electric moves and Grass moves as well as
some Dark and Normal moves. Talk about a wide array of abilities! And since her
Sp.Attack is quite high, lady Meowstic hits like a beast despite her
delicate and gracious looks. Never judge a book by its cover indeed, and never
assess a 'Mon's solo run abilities just by checking its type. The stats and
move pool are what matters; and when it comes to the latter, the more moves,
the merrier the solo run. By making my Meowstic learn moves belonging to four
different types, I ensured that I would never struggle against any 'Mon—on top
of keeping my run highly entertaining.
Technical considerations aside, cruising Kalos again was immensely
pleasant. I enjoyed it even more than the first time around, because I knew
what to expect and was not bothered anymore by things that annoyed me during my
first X run—such as the bunch of kids following me, the mass of coffee
houses and hotels and the tipping. Heck, even Lumiose became enjoyable once I
figured out safe ways to navigate it! I also managed to wrap my head around the
Pokemon-Amie feature and to use it to great effect, effectively making my
Meowstic and I become "best friends forever"—to quote the game's own
words. On top of being enjoyable, the Pokemon-Amie petting-heavy and
treat-laden brand of pampering produced stellar performances in battles, with
my Meowstic routinely landing critical hits and avoiding attacks and status
effects. Cherry on the cake—indeed—the Pokepuffs looked like choux à la
crème, a fluffy and delicious French pastry. Miam! Apart from that,
it was business as usual: I cruised around, took down every single Trainer and
Gym Leader standing in my way, beat the Elite Four, shed a tear when AZ was
reunited with his beloved 'Mon Floette, and enjoyed the whole trip immensely.
In a nutshell, my Meowstic solo run of Pokemon X gloriously exceeded all
my expectations. I had reservations regarding the possibility of tackling a
solo run with a Psychic 'Mon, expecially one encountered after the first Gym
rather than immediately at the start of the adventure; but my awesome lady Meowstic
removed all these doubts with mighty punches of her cute little paws and taught
me in the most glorious fashion that Psychic 'Mons can very much be solo run
material. This was an wonderful solo run, and I look forward to tackling more
solo runs with niche 'Mons—starting maybe with a male Meowstic, if only for the
challenge of attempting a solo run with a mainly defensive 'Mon. Thanks for reading, and be my
guest anytime!
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