The so-called 'Truth Route' is not so much a true
route as an opportunity to tie loose narrative ends and let us know what
happens to Sorata, the genius boy with whom this whole mess started. Indeed, he
was not forgotten, and neither was his elusive link to Aion, which was hinted
at in the prologue. The android and her reborn creator find themselves falling
in love with each other à la Chobits, which was an unexpected but quite
lovely turn of events. Having the possibility to actively woo Aion instead of
simply witnessing the birth of her relationship with Sorata would have made
that epilogue even more entertaining; but hey, this is an otome game after all,
and I understand Otomate not wanting to push the envelope too far by sneaking
in a splurt of gal game action right at the end.
As I said before, Norn9 is my favourite otome game so far — and by far.
This is the first otome game in which I love every single character and enjoy
every single route; on top of that, my favourite routes are in greater number than
in any otome I've played before — said routes being Natsuhiko, Senri, Sakuya,
Akito and Heishi. I'll definitely replay at least those routes at some point,
and most likely all of them: they all have their strengths and share of
interesting moments and all bring something to the story and the overall
atmosphere.
Talking about the story, it's a darn good one. My taste in stories can be described in three words: simple, yet effective — and Norn9's story fits that description to a T. By choosing a simple base concept and dutifully sticking to said concept without trying to expand wildly on it, the writers managed to craft an elegant and striking story devoid of plot holes and paradoxes. Sure, one might argue that Norn9 is a bit light on the narrative side: were all the romantic fluff sheared and the main plot written down, said main plot would definitely amount to a short story rather than a novel — but hey, I'd rather read a terrific short story than a lousy novel.
Not only is Norn9 a pretty fine sci-fi story, but it can also be
read as a metaphor for the tricky transition between adolescence and adulthood.
Teenagers with their unique own special talent are being taken to an unknown
place and expected to use said special talent in circumstances that have yet to
be clarified, under the authority of yet unknown people: is this not totally a
metaphor for joining the workforce and starting living as a self-supporting
adult, using your strengths to make a living? Also, the risk of being exploited
by the higher-ups and the challenging task of maintaining one's integrity while
putting their special talent to good use are mentioned many times, and those
are definitely issues anyone has to face on the job. There's no way of knowing
if the writers wanted such a metaphor to come across, but it can definitely be
read in Norn9's story.
And with that, dear fellow gamers, my paean to Norn9 comes to an end. It
goes without saying that I totally encourage you to play that gem of a
game, whether you're an otome fan or not. (Heck, I sure wouldn't describe
myself as such, and yet I lapped up the whole thing from beginning to end.) Thanks for reading, and be my
guest anytime!
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