Internet is swarming with reactions to the Nintendo
Switch these days. These reactions come in all shapes and sizes and levels of
intensity, ranging from gamers screaming gloom and doom while frothing at the
mouth to starry-eyed gamers finding no flaw whatsoever with the system, with
the vast majority of us standing somewhere in the middle and professing our
interest for the Switch while confessing our worries regarding its future
performances.
But no matter the intensity and nature of reactions, some gamers out there seem
to have a very deep and intense love for Nintendo; a love that goes way beyond
your average appreciation of your favourite console manufacturer. This is the
kind of love that makes people utter sentences such as "I really want Nintendo
to succeed" or "We have to support Nintendo and make sure the
Switch is a success by purchasing it en masse" or even "The gaming
industry needs a thriving Nintendo". Apart from their seemingly
boundless devotion to the Big N, these vocal gamers have another thing in
common: the vast majority of them hail from North-America. And while they
cannot mention Nintendo's possible retirement from the console manufacturing
industry without tearing up, European gamers usually just shrug at the idea and
let out a wistful sigh, saying "Sure, that's sad — but hey, c'est la vie". These vastly
different reactions confirm my long-running hunch that North-America and Europe
nurture drastically different perceptions of Nintendo.
In North-America, the Big N is more than a mere console manufacturer: it's a gaming institution. In fact, the very surname "Big N" hails straight from the USA. The story is the stuff of legend: Nintendo came up with the NES in 1986 and single-handedly revived the gaming industry, which lay in shambles after the horrendous Video Game Crash of 1983. Nintendo actually did more than just revitalize the moribund North-American gaming industry: they somehow recreated it from scratch by introducing innovations that still perdure to this day, such as the D-Pad or the idea of bundling a game with brand-new consoles. (How ironic that they giving up on these concepts with the Switch; but I digress.) They took center stage right from the NES' release and became the king of the gaming hills, basking in unparalleled domination from 1985 to 1995. Sure, Sega of 16-Bit Console Wars fame rocked their boat somehow in the early '90s; but despite their legendary boldness and aggressive marketing, Kalinske's teams only ever managed to topple Nintendo temporarily — not to mention that they were always seen as the outsider challenging the top dog rather than Nintendo's equals. Nintendo was so encompassing and ubiquitous in North-America that the brand's name basically became synonymous with gaming — with a capital G. A whole generation of gamers grew up sitting in front of a TV with an NES controller in hand and owe their childhood gaming memories to Nintendo exclusively. No wonder, then, that these gamers do not want The Big N to retire from the gaming landscape; because if Nintendo goes down the drain, so do their cherished childhood gaming memories. I can fully understand why North-American gamers who were introduced to gaming by the NES are clinging so desperately to the hope that Nintendo will endure against all odds. Because somewhere deep in their minds, Nintendo is gaming and always will be.
The situation in Europe couldn't be more different, and that boils down to a single factor: there was never any gaming crash in the Old Continent. Quite the contrary; gaming was thriving in Europe in the '80s, with dozens of systems to choose from — from the ZX Spectrum to the C64, without forgetting the Amstrad GX4000 (I still remember the advertising for that machine) and virtually dozens of other pieces of kit. When Nintendo unleashed the NES upon Europe, not only were they not hailed as the saviour of gaming like in North-America, but they had to face immediate and ferocious competition from the Sega Master System, which was quite the hit in Europe. (I remember playing Alex Kidd at my cousins' house and failing to go beyond the first level because of those cursed eagles. Stupidly hard game — but I digress.) Sales figures are quite telling: the Master System had sold 6.8 millions units in Europe as of 1993, which is a far cry from the paltry 2 millions sold in North-America; the NES, on the other hand, is said to have sold a mere 3.5 millions as of 1993 — although European sales numbers are curiously hard to find, probably due to Nintendo whitewashing their poor European sales. Nintendo were never a gaming messiah in Europe, nor were they the king of the gaming hill: they were merely one of the players in the sprawling European gaming industry, and that initial perception endured ever since. Sweet nostalgia cannot even help their case, because Europeans gamers who grabbed their first D-pad in the late '80s are just as likely to owe their first gaming memories to Sega than to Nintendo — without even mentioning the plethora of other systems available at the time. As a matter of fact, when it comes to pure probabilities backed by sales figures, these European gamers are more likely to owe their first gaming memories to another system than the NES. And this is why European gamers can mention Nintendo bailing out of the console manufacturing industry without batting an eyelid: for us, Nintendo was always just one console manufacturer amongst many others. We were able to bid Sega consoles farewell without too much drama back in the days, and so would we be able to bid Nintendo consoles farewell in the same quiet way. We're used to it, after all: we've seen countless console manufacturers exit the gaming scene over the years, and we came to develop a nearly fatalistic attitude towards the console manufacturing industry. Systems come and systems go, but gaming always endure — that's our stance.
So there you have the full picture as far as perception of Nintendo goes on Western shores. North-American gamers cling to Nintendo as the symbol of their happy gaming childhood and the very reason why they are able to play games today, while European gamers go with the flow and lose little time musing over the many console manufacturers that graced Europe with their offerings since the dawn of gaming. It's no coincidence that Nintendo never released the Power Glove and the Virtual Boy in Europe: European gamers were never as devoted to the Nintendo brand as their North-American counterparts, even after the number of gaming systems available in the Old Continent shrunk dramatically in the early '90s. Would we be sad if Nintendo went third-party in the years to come? Sure. Would it be a blow to our gaming morale? Certainly not. There are other console manufacturers out there, and someone could certainly fill the void left by Nintendo if they bailed out. As long as there will be a dedicated console market, there will be companies to occupy it. Thanks for reading, and be my guest anytime!
Kumiko24 February 2017 at 20:35
Everything
you've said rings true, I cannot understand why Americans hold on so strongly
to their childhood memories. Sure, I hold the memories of my Sega Genesis very
close to my heart (since I can't remember playing the original gameboy and SNES
despite them technically being my first consoles) but I was able to let go of
them easily. Heck, I wasn't even very loyal to them before they left the
console market. When my Sega Saturn broke when we moved house, I didn't demand
my mom to get me another Sega System. She just appeared with a PS1 about a week
later with some games and I went with it, and she probably bought it because it
was the cheapest console at the time. Same with the PS2, and later on I stuck
with Sony in general and Nintendo handhelds due to their footing in the
Japanese market. If a new maker comes along that gives me that same market I
won't let my "loyalties" stop me from getting it.
This doesn't mean I'm immune to nostalgia, I still buy Sonic collections over
and over because of how attached I am to the classic Sonic games. But my
nostalgia tends to stick to the games, not the systems themselves. Which is why
Sega leaving the market didn't destroy me, we got ports of the Sonic games to
other consoles a year later and other franchises like Phantasy Star also kept
going. If they weren't truly contributing to the console market (which I
believe Nintendo isn't nowadays either), then who cares if they leave it? As
long as the games keep coming, no harm no foul.
I think Americans in general tend to hold on to their nostalgia in a more
passionate way than other cultures do, which is why they keep on lavishing
Nintendo with praise even when the things they used to love about it are long
gone. Which I can understand, but I also think being so loyal to a company
is...detrimental to say the least. I'm pretty sure that loyalty is one of the
reasons Nintendo feels so comfortable doing the things they do nowadays, they
know they'll always have people to defend them. But they tend to forget that we
live in a global market nowadays, and with the Switch being such an awful
handheld, not even their Japanese market is safe. The Japanese love mobile and
handheld gaming, and the switch is proving itself to be awful in that regard. I
don't see those gamers being enthusiastic with the switch being so huge, the
use of the joy cons in some games (try using THAT on a train), losing battery
so quickly and starting to snap off after two days of use anymore than we are.
Isleif25 February 2017 at 19:05
Even if
North-American gamers are incredibly more faithful to Ninty than us Europeans,
nostalgia and faithfulness can only last for so long. Nintendo die-hard
aficionados are a dwindling lot, and that is proved by their home console sales
numbers since the NES days. If we assume that only hardcore Nintendo fans
purchased their home consoles from the SNES era, then said hardcore Nintendo
fans are indeed evaporating by the console generation.
The question is, how long can Nintendo afford to lose customers? In my opinion,
the Switch will be the final nail in the coffin. Nintendo had not only the
opportunity to make things right after the WiiU debacle, but they had the
near-obligation to do so, from a moral and business standpoint. And instead of
trying their hardest to make the Switch the most perfect and desirable console
ever created, they used their usual stingy, half-assed, can't-be-bothered
approach and managed to screw up things even MORE than with the WiiU.
Witnessing such a lack of involvement, pride and dedication is a HUGE turn-off
for me as a consumer, and that's without even mentioning the cheap, unpractical
hardware and the sheer absence of games. I feel like Nintendo really don't want
me to give them my money this console generation, and I'll be more than happy
to oblige.
Geddy27 February 2017 at 18:36
> I cannot
understand why Americans hold on so strongly to their childhood memories
Because nostalgia feels good? It releases endorphins? I can't think of a better
reason that someone does something aside from it feeling good. Childhood
memories are comforting and people like what they're used to.
It's the same reason that people prefer movies and TV shows from their
childhood - they always ring a bell that reminds them of simpler times. Being
"immune to nostalgia" as you put it might save you some money,
especially in this industry where it's a lucrative cash-cow, but overall people
like things that make them happy...
Kumiko27 February 2017 at 23:27
Like I said, I
understand that on some level, I also have nostalgia for some games. But I
don't understand why people allow their nostalgia, you know, something they
enjoyed in that past, to colour their perceptions of something that is still
operating in the present. I get why something like the NES classic is
appealing, just like a Sega games collection is appealing to me. But I don't
for one minute let me enjoyment of most Sonic games to blind me and make me
defend games like Sonic'06 and Sonic Boom on the Wii U. But a lot of Nintendo
defenders will defend Nintendo just because it was the console of their
childhood and they can't bear to see it gone, and I can't understand that.
You can still hold on to the happy feelings of your past, and thanks to
emulation, game collections, ports and things like the NES Classic, those
feelings never truly go away. But the past should never blind you to the issues
of the present. I like Sony and I'm not blind to the fact that they stupidly
messed up with the Vita by ignoring it. I'm not blind to the fact that the
PS3's launch and following couple of years were horrendous. Heck, I'm not even
blind enough to the things they do today, like paid online on PS4 when the on
the PS3 it was free. And when they do something right, I can enjoy it too.
Blind defense of something is ridiculous, no matter one's history with the
thing and that's why I can't understand.
Isleif28 February 2017 at 08:27
I would add
that nostalgia is often akin to a pair of rose-coloured glasses. I found myself
all mushy lately when stumbling upon the opening of one of my favourite '90s TV
shows, and I started thinking right away: "Gosh, fashion and hairstyles
were so much better back then and life as a whole was much more
wholesome!" Then I remembered that during that supposedly better time, I
was riddled with angst regarding my future, I had trouble blending in at school
and my face was covered with enough acnea to make me fear I would remain a
virgin forever--all things that are pretty much taken care of nowadays. If
anything, my life is considerably simpler now, and it's certainly ten times
more fulfilling.
Even video games are not as wholesome as we remember them. I have the fondest
memories of my Game Boy, but that was also the system that taught me all about
ragequitting; and the term "Nintendo Hard" certainly doesn't stem
from stellar game design. I've been replaying a slew of retro games lately and
gosh, am I happy that gaming is where it is nowadays after all. Sure, modern
gaming has its fair share of flaws, but so did 8 and 16-bit gaming, although
selective memory conveniently glossed over them.
Kumiko28 February 2017 at 16:59
My childhood
was alright so I don't feel the guilt to enjoying the things of that period. On
the other hand the opposite happened when it comes to the stuff that was around
me during my teenage years (which were honestly traumatizing). Barring TS2,
everything from those years makes me cringe. Even hearing songs from that time
period entices that reaction. Thankfully (as sad as it sounds), I was so
horribly depressed during those years that I didn't do much of anything, lest
of all play games, so I don't have an aversion to most of the games from that
era. I either never played them or only played the intro.
I totally see your point about the rose-colored glasses thing tough. As much as
I love the original pokemon, I find it hard enough as it is to play any gen IV
game due to the amazing improvements gen V made, so going back to previous gens
in even more painful. Item limit? No physical/special attack split? What is
this treachery?
Even Sonic games are hard for me to play nowadays, and I don't think it's all
due to decline of our twitch reflexes, otherwise how could we even play Soul
games? Thankfully most Sega collections have savestates, otherwise I'd never
see super sonic again. Turn based RPGs have aged a little better IMO,
especially with my tolerance for grinding, but old 2D platformers can make me
figuratively cry in frustration. Ice levels make the hairs on my neck stand
more than any Souls game. Thankfully I grew up during the switch from 2D to 3D,
so I have just as much nostalgia for 3D platformers like Spyro, Crash and Ape
Escape, which are much more forgiving and I can complete them to this day.
I didn't grow up with 8 bit at all though, so I find that aesthetic to be ugly,
even in modern games I enjoy like Half-Minute Hero. So while I can appreciate
modern retro 16 bit games, I don't see the appeal of 8 bit graphics at all.
Unless it's a original gameboy game, I just don't bother.
Also, I know tutorials that last 15 hours and hold your hand are annoying, but
it's so much better than the games of old that threw you into a game and said
"screw you". Even if it lead to the awful death of physical manuals,
I'd still take today's tutorials over the reliance on manuals of the old games
(if you were lucky and the manual actually helped you at all).
"I didn't grow up with 8 bit at all though, so I find that aesthetic to be ugly": That's actually a really interesting phenomenon you're hinting at there. Usually, even the most hardcore retro gamer has a boundary of sorts when it comes to how much graphical bareness they can enjoy, and that boundary usually precisely coincides with the time they started gaming in earnest. As far as I'm concerned, I have a certain amount of tolerance and even fondness for 8-bit graphics as seen in NES and Master System games; Atari 2600 graphics, on the other hand, are an absolute no-go. Although I'm interested in early 80s games from a purely historical point of view, I don't think I could ever bring myself to play them because they look so unbearably simplistic and bare; but had I started gaming on an Atari 2600, I'm pretty sure the vision of these games would make me all mushy with sweet nostalgia.
Oh man, Atari,
I had forgotten all about its graphics. Man I can't ever see myself playing any
of those games, thank goodness there were no RPGs on it. Thank you for
revolutionizing the game industry Atari, but let's just keep our relationship
from afar.
Oddly enough, this can also apply to the first 3D graphics you were exposed to,
but in a much smaller case. I was introduced to 3D graphics with Nights on the
Saturn, so that's my low bar. Anything that looks worse than that even a little
bit, like say, the original Alone in the Dark, looks horrifying to me.
Legitimately horrifying in some cases, not just "bad" like 8 bit
graphics look to me.
Going back to 8-bit, while I can barely stand to play old NES games, I am more
accepting of them on the gameboy, even tough a lot of its games don't even have
colour. Hypocrite much? Perhaps, until I realized that the gameboy was
technically my first console, so there's some subconscious nostalgia for it
too.
The transition between 2D and 3D was a real trauma for me, so much so that it made me give up on gaming. I still remember that feeling of absolute dread I experienced when I first played 3D games on the Saturn and was bored stiff after barely a few minutes of play, something that had never happened to me before that. I remember watching my sister playing the original Tomb Raider on PC and enjoying it to some extent; but I always shied away from playing the game myself. I'm glad these early stages of 3D are done and over with, and I'm not planning to touch an early 3D game ever again.
Very
interesting read. Now that you mention it, most Americans that I've contacted
with online either are crazy Nintendo fanatics or Nintendo haters while
Europeans and people I know in real life don't have strong feelings either way.
Sure, people love their Mario, because of the icon it is or Pokémon, for the
nostalgia of the Pokémon craze (and because the games are actually pretty good
more often than not, something that can't be said of recent Mario games), but
it's not like it's a life or death situation like some Americans try to make it
out to be.
As an European though, after seeing my beloved Sega go third party only, I
really don't like the idea of Nintendo going caput but it's not like it will
affect me that much. Actually, that could possibly prompt Sony into making a
new portable console in partnership with Nintendo.
Isleif26 February 2017 at 16:04
Thank you!
^___^ True, the most vehement Nintendo haters are also more often than not
North-Americans; and more often than not, they also used to love Nintendo back
in the days before growing to hate the company. Hell hath no fury like a
Nintendo fan scorned, I guess!
I have to admit that after witnessing Nintendo's shenanigans during the last
console generation and their current laidback and sloppy attitude towards the
Switch, my love for them has grown quite frosty. I would certainly be a bit
sorry if they bailed out of hardware manufacturing, but that wouldn't be a
game-changer for me, especially in light of their recent accomplishments--or
lack thereof. I don't like the 3DS much despite having played great games on
it, and I'm not too sure I'll like the Switch, which so far is a rather
underwhelming console. But as usual, let's wait and see!
A Nintendo-Sony portable console would be the most awesome thing ever! Let's
hope that Sony has recovered from Nintendo's infamous treason and that such a
magnificent machine will indeed see the light of day.
I, for one, am
tired of seeing a "port it to the Switch" comment in every single
onlineboard/forum/site/youtubevideo/whatever. I know it was the same thing back
when the Wii U launched, but with the Switch, fans are getting out of hand with
their begging.
The thing is that the 3DS has a great and diverse game library but the hardware
itself is bad, weak and uncomfortable, at least I found it painful to play
action games on it for long periods of time. Not to mention the
"brilliant" 3D gimmick that no one asked for. I just tossed that
Sony-Nintendo portable idea in the air because it seems like the most valuable
idea on the table for both parties, assuming, of course, that Nintendo ends up
third-party only.
Isleif26 February 2017 at 18:31
Oh gosh, I am
tired of these constant demands for ports as well. Since when did bloody ports
become the pinnacle of gaming, anyway? If something exists on an older system,
then purchase that system and play the damn game on it. I mean, it's easier
than ever to purchase old systems on the internet, so that really shouldn't be
an issue. What I want on new systems are new games, not stale and lazy ports.
"I found it painful to play action games on it for long periods of
time": so did I. The DS is definitely more comfortable to play, and let's
not even talk about the PSP and Vita.
I'm curious: what's your current stance regarding the Switch? Are you planning
to purchase it day one or to wait for games first?
Honestly, I'm
more tempted at buying a Wii U for Xenoblade Chronicles and to play some other
Wii games rather than buying a Switch. Actually, I think I'm even more
interested in buying a new PS2 since my current one broke last year. So yeah, I
have near 0 interest in the Switch. And even if I was thinking on buying one,
due to my experience with home consoles, it's not worth it to buy the first
model when a new, improved one will come out maybe one or two years later. My
gaming (and anime) backlog is already big enough for years to come, so I have
no hurry.
But hey, the ball is on Nintendo's side. Announce some interesting (non
open-world) games and maybe I'll end up buying a Switch.
Kumiko27 February 2017 at 23:36
"I, for
one, am tired of seeing a "port it to the Switch" comment in every
single onlineboard/forum/site/youtubevideo/whatever."
Oh sweet baby jeebus, yes, add me to this club. This is especially ironic when
you consider when the Xbone and PS4 came, people complained a lot (and
rightfully so) about how all the games on them were "remasters",
"definitive editions" and ports. But now with the Switch there's no
shame in asking for everything under the sun to be ported to it, and not only
that, but people use the amount of ports announced for the system to say it has
a great gaming library already. Sorry, but no. If it was bad when the Xbone and
PS4 did it, then it's bad when the Switch does it. Especially when you consider
that at least most of the remasters bothered to tinker with the graphics to
update the games, whereas Switch ports so far have mostly been just that;
straight up ports. Okay, what if I have most of those games in other platforms
already? Why should I
buy them again on the switch?
Isleif28 February 2017 at 08:38
I think the
fact that the Switch gets a pass when it comes to ports boils down to one
simple factor: people who stuck with Nintendo consoles during the last console
generation didn't get to play these games at all. Sure, I am Setsuna and
Disgaea 5 have been out for one year, but not on a Nintendo system. Sure,
Skyrim has been out there for five years; but then again, not on a Nintendo
system. And the list goes on and on.
On the other hands, people who purchased the PS4 and Xbox One were probably PS3
and Xbox 360 owners before that and were rightfully pissed off to be fed games
they had already purchased and played a couple of years ago. So it's really all
a matter of circumstances; but that also means that people who didn't stick
with Nintendo and wurrently own other platforms may have very little incentive
to purchase a Switch. But hey, Nintendo have made their bed and they'll have to
lie in it.
Geddy27 February 2017 at 18:38
This was a
really interesting read. The past couple weeks of reading Switch commentary
nearly every day would make me think there aren't even people in the
middleground: just fanatical day-one buyers, and skeptics who want nothing of
it. At least that's what the polar opposites feel like.
What was interesting to me was, looking across my Wordpress feed, everyone who
is buying it day one is from North America, and the inverse rings true as well!
Didn't realize you folks in Europe had a solid thriving video game atmosphere
in the late 80s. I also didn't grow up through this (well I did, but was a
baby) so maybe that's why!
Isleif28 February 2017 at 09:56
Thanks a lot!
^___^ To get an idea of the milling mass of systems operating in Europe in the
80s, one has to look no further than British magazine Retro Gamer. When they
cover an iconic 80s game developed for one particular system, they often
enumerate all the conversions of said game on other systems; and these lists
usually comprise 10 to 15 different pieces of kit, most of them utterly arcane
and obscure even to European gamers themselves. Every country had its system(s)
of choice and multiple systems were operating at the same time, which made game
conversions a truly mammoth task; and yet the fanbases for each system were so
tiny that game publishers had virtually no choice but to port their stuff on
every machine available if they wanted to recoup their investment.
My own first gaming steps were not taken on a NES with Super Mario Bros, an
Atari 2600 with Pitfall or any other combination of legendary console and
cult-classic game; instead, they were taken on the Macintosh 128 K with a
nameless clone of Space Invaders. Totally random and utterly representative of
the staggering variety of gaming systems available in Europe at the time.
Kumiko27 February 2017 at 23:19
It's so fun to
see all our predictions come true before the damn thing is even out. Guess
what? Our fears of games not being able to support both modes of the console are already confirmed as true. Voez can't be playing on TV mode and 1-2 switch
can't be played on handheld mode.
I expect many more games to follow the "no handheld" route since this
is a "home console first" and the damn motion controls, but Voez now
also assures me that even those who want this thing as the home console it's
supposed to be will also be screwed. Oh Nintendo...
Isleif28 February 2017 at 08:58
Well, that
could also turn out nicely for us, if developers choose to focus on the tablet
and ignore the TV mode entirely. We could get cheaper games tailored for
portable playing and the whole handheld gaming scene would be preserved in the
process, hooray!
Now of course, this could also lead to developers writing off the Switch as an
over-complicated piece of kit that's not worth the hassle... But hey, only time
will tell. The Vita underwent the most unlikely evolution ever when it went
from being the perfect AAA portable console to being the go-to handheld for
budget niche games, so surely anything can happen as far as the Switch is
concerned.
Let's be fair
here, seems like it's a port of some sort of indie mobile game so it is kinda
understandable that they don't have the resources to adapt to a TV mode.
And, oh, god. The comments in that article represent everything that it's wrong
with the current gaming industry.
Isleif28 February 2017 at 10:40
Oh sure, that's
but a single, inocuous mobile indie game... But it could open a whole Pandora
box of developers cherry-picking playing modes and thus defeating the
encompassing all-in-one purpose of the Switch.
Not that this is a problem for me, mind you: selfish little me would love
nothing more than to see 90% of developers focus solely on the Switch's
portable mode and make it de facto Nintendo's newest dedicated handheld. ^___^
Kumiko28 February 2017 at 16:42
...huh, sorry
to rain on your hopes Isleif, but if anything, it's the handheld side I see
being the most ignored side. Most game creators prefer consoles already as you
already know by the number of games that should be on handhelds but are PS4
exclusives. And like I said, motion control games will be TV exclusive, and we
both know Nintendo is going to invest in that.
Plus, given the reports of the even-more-terrible-than-we-thought battery and
the the tablet's flimsiness, would the switch really be a good handheld? The
3DS was already uncomfortable enough as it was...I don't know if even a SMT
game would lure me over to play on a fragile enormous tablet with disconnecting
joy-cons.
Sieg: On the surface, I agree with you. It makes sense for Voez to be a
handheld only game, because the game is a port of an android rhythm game that
uses the touchscreen. Just like it makes sense for the waggle fest that is 1-2
switch to be TV only.
But this sets a precedent that Nintendo is not going to enforce game developers
to use both modes, which makes the future of the switch as a hybrid console
dubious to say the least, and it was already dubious to begin with. Most game
developers tend to shun handhelds, so I can't help but have a bad feeling. And
if the opposite happens, console fans are gonna be pissed, and they would have
the right to since the switch was advertised as a "home console
first" (I am never letting that quote die). It just seems like a bad move
for Nintendo all around.
Ah, don't worry, Elisa. At that point, I have virtually no hopes at all regarding the Switch. I pretty much accepted that it might be a failure and that portable gaming might soon become a thing of the past. But hey, you never know! I'll sure follow the Switch soap opera and hope for the best, while obviously bracing myself for the worst. That's going to be highly entertaining, I'm sure.
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