After 30 hours of play, I'm finally down to the last dungeon. I have 40 dragons
left to eradicate, which happen to be all conveniently located in said last
dungeon; and since I'm done polishing off all the sidequests available in the
game, it's going to be one clean and neat final push from now on. That's just
how I like last dungeons to be, so that's perfect.
Since my last
post about
sidequests, I discovered another feature I had neglected to explore until then,
namely the romancing. Which has actually little to do with romance and
everything to do with having your way with every single major NPC, from big
boss Allie to grizzled officer Yoritomo. You can literally get into everybody's
pants, regardless of their gender—or yours, for that matter—and regardless of
how many other NPCs you've been intimate with before. Isn't that the perfect
promiscuity simulator? Add to this the fact that the ultimate carnal knowledge
resulting from dating NPCs is very unsubtly signaled by sentences that range
from embarrassing to hilarious (I still laugh inside when thinking of Yoritomo
offering me dessert before uttering "I did say that I would answer any
request, but this... Go easy on my old bones...") and you get a feature
that I would have royally ignored if not for the awesome benefits that can be
reaped from acting as Nodens' resident sex fiend. Said benefits are nothing
less than exclusive powerful weapons for all classes, which can be obtained
from every NPC after you get to know them in the biblical sense of the
word—which happens after three dates, en passant. Granted, these powerful
weapons are bound to become outdated as soon as the 6th item expansion becomes
available at the beginning of chapter 7; however, they can make the two
ultimate fights of chapter 6 much easier and smoother, so they're totally worth
sweating for—in every sense of the word.
You've probably noticed by now that I ditched the blue-eyed samurai girl
featured on the game's cover and her human sidequicks in favour of a more
feline team of Atlantean characters. Things will probably stay that way until
the end, because I love both the looks and alchemy of this new trio. For the
record, that's a Rune Knight, an Agent and a Fortuner we have here, and they rock
together. On the other hand, I didn't click with the last two classes, the
Banisher and the Mage. The Banisher is a lot of hassle to handle because of the
bomb thing, and the Mage is little more than a copy of the Duelist. I doubt I
will ever use my two Banishers and my Mage on the battlefield; their buddy
skills, however, can be quite useful, so I'm still keeping them in the back
teams.
I don't have much to add, really. I'm currently gathering my energy before the
last stretch, which will certainly be a slaughtering frenzy. 40 dragons in a
single dungeon, people! My Atlantean three currently boast a hefty lv. 65, and
I'm confident they can climb up to Lv. 70, if not more, by the time they reach
the final boss. With that said, dear fellow gamers, I'm on my march towards
destiny. I won't see you again before standing on the final boss' remains, I
promise! Until that fateful moment, thanks for reading, and be my guest
anytime!
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